I had the opportunity to create everyone's favourite tiefling's hair. It means a lot as I loved Karlach since the beginning of her concept phase and I really rooted for her as a character from the very beginning to the very end of the development! I am SO proud as to how she turned out and absolutely love everyone's reactions to her!
Karlach's head done by Alena Dubrovina
https://www.artstation.com/alenad
Karlach's outfit done by Wai Yeh Leung
https://www.artstation.com/dimsum
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During Baldur's Gate 3 production I was a feature owner of our hair pipeline. I managed and planned tasks, communicated with other departments, collaborated with code, tech animation and technical artists on improving, creating new tools and pushed for our own hair shader, which I took an active part in developing. I gave feedback to outsourcers and taught people inhouse. Around 85% of hairstyles in the game has been altered/updated by me in one way or another.
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